Xbox Live reaches 4 million members

Takiing a much need break from the massive World of Warcraft, and touching a bit into the console online gaming department.

Xbox Live has reach 4 millions, as this article from Xbox User Groups reports:

XBOX LIVE FACTS & STATS

• Xbox Live has now reached more than 4 million members and is growing every day.  We anticipate by June 2007 more than 6 million gamers will be connected to the Xbox Live network.
• Xbox Live is the world’s largest platform for high-definition, on-demand content with gamers downloading over 70 million pieces of gaming and entertainment content from Xbox Live Marketplace in just the first 11 months of launch.
• More than 70 percent of connected Xbox 360 consoles are downloading content from Xbox Live Marketplace, home to 2,000 pieces of gaming and entertainment content.

• Xbox Live Arcade has now surpassed 12 million downloads in less than a year.  The popularity of Xbox Live has driven major publishers and independent game developers to submit more than a thousand Xbox Live Arcade game concepts to Microsoft for review.
• Xbox Live Arcade games average a phenomenal 24 percent trial-to-purchase conversion rate with #1 title UNO reaching a trial-to-purchase conversion rate of over 50 percent.
• Since the launch of Xbox Live in November 2002, gamers have spent more than two billion hours on the network playing games online with their friends around the world.
• Over 9 million text and voice messages are sent via Xbox Live every week.

internetgamers.org-xboxlive4million

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